Design Your Own Serious Game
Have you ever wanted to design your own serious game? Have you ever had an idea for a learning game that you want to take to the next level?
In this interactive workshop, you’ll have the chance to learn hands-on about both the theory and practice behind serious game design. You’ll learn about the history of serious games as well as the best practices in serious game design. You’ll also have the opportunity to use the GameStorm tool, developed by Affordance Studio, to brainstorm and design the first iteration of your serious game idea. You’ll also learn how to run a playtest and iterate on your game. By the end of the day, you’ll have the chance to make a pen-and-paper prototype or a high-level concept document that you can get feedback on in your school or your company.
Takeaways: Through this conference, you’ll have lived the serious game design experience from soup to nuts. Your vision of game design and learning will never be the same!
Who should attend: beginners and seasoned game design veterans alike, teachers, corporate trainers, project managers, etc.
No coding skills required.
Testimonial: Robin Sharma, UNESCO, Gaming Curriculum Developer, Avery was invited to run the GameStorm workshop in Vizag, India for the TECH2018 UNESCO-sponsored conference on serious games this past November and it was a huge success. The attendees loved it and raved about how much they learned. We have invited Avery back next year for the conference to run multiple Gamestorm workshops.
Tuesday, July 9th, 2019 – 9 a.m. to 4:30 p.m.
Email email@example.com if you have any questions.
You can register for the Tuesday Pre-conference courses here.