Jonathan Bonneau is a Ph. D. candidate in Communication at Université du Québec à Montréal (UQÀM). His thesis is on the impact of rules on the sense of presence and their expression during live action, table top and video roleplaying games. He works as a lecturer for the School of Media (École des médias) of UQÀM and also serves as administrator, coordinator and research assistant for the Laboratoire en médias socionumériques et ludification. He is also an active member of three research groups: Hexagram (on digital art creation and studies), HomoLudens (on ludic practices and online communication) and GRISQ (on information and everyday surveillance). His communications and publications specialize on the topics of artificial intelligence, biometry, data analysis, gamification and immersion.